Part III · Roleplay Mode · Chapter 17

Scenes — Pre-Built Scenarios

Setting the stage for specific experiences.

Scenes are pre-built scenarios for roleplay. You set the stage, and the character adapts to it while keeping their personality. This is how you create specific experiences — a haunted space station, a coffee shop meet-cute, a medieval tavern on a rainy night — without having to build a new character for each one.

The scene form

FieldWhat to writeTips
TitleShort, evocative“Haunted Space Station,” “Coffee Shop Meet-Cute”
GenreThe categorySci-Fi, Romance, Fantasy, Horror
WhenTime period“Present day,” “Year 2847,” “1920s”
WhereLocationBe specific. “Abandoned orbital station” beats “space.”
ToneEmotional feelTense, Warm, Mysterious, Playful
BackstoryThe situationMost important field. What's happening, how you both got here.
Player's GoalWhat you want to do“Escape the station,” “Get to know the stranger”
Intro TextScene-setting proseWrite like a novel opening. Mood, intrigue.
Character GreetingOpening messageFirst thing they say or do.

The backstory is everything

Good scene backstory
{{user}} wakes up alone on a derelict space station with no memory. {{char}} appears from the shadows, equally confused. Something is hunting them both.

Avoid over-detailed scenarios

Keep scenarios focused. Avoid describing specific locations or events in the present tense, or the character will assume they're true for the ENTIRE roleplay.

If your scenario says {{char}} is injured and in the hospital,” the character will think they're still in the hospital even after going home. Better: {{char}} was recently injured and is recovering” lets the story move forward.